It depends on the game, and what's happening. Most of the time it's the POINT of the game, to act out ridiculous situations. It's just kind of tricky when your character is smarter than you are, depending what you're doing. It's easy enough to say, "I use this complicated navigational device to figure out where we are," even if you yourself have no idea how to do that, but when you've got a prisoner you're supposed to interrogate and the GM says, "So what do you say?" you actually have to think of THE RIGHT THINGS TO SAY, for the most part. Though rolling good or bad can help.
But playing to character is exciting, too. Last week we were about to get captured and my companion went running until he/she (a guy playing a girl) was forced to fight, but I was like, "Nah, my character's going to BLUFF her way out of this," and everyone else was like "Are you crazy?" and I was like, "Nope, nope, I see my character's stats, she could totally do this, and she WOULD," and I totally DID, and fared much better than anyone else involved in the skirmish. It was pretty awesome if I do say so.
no subject
Date: 2014-07-14 01:14 am (UTC)From:But playing to character is exciting, too. Last week we were about to get captured and my companion went running until he/she (a guy playing a girl) was forced to fight, but I was like, "Nah, my character's going to BLUFF her way out of this," and everyone else was like "Are you crazy?" and I was like, "Nope, nope, I see my character's stats, she could totally do this, and she WOULD," and I totally DID, and fared much better than anyone else involved in the skirmish. It was pretty awesome if I do say so.